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AI Insights · Timothy · July 2022

Top 5 3D Realistic Games on Android in Poland in Q2 2022

Explore the performance of the top 5 3D realistic games on Android in Poland during Q2 2022. Discover trends in downloads, revenue, and active users for each app.

Top 5 3D Realistic Games on Android in Poland in Q2 2022

In the second quarter of 2022, the top 5 3D realistic games on the Android platform in Poland showcased varying trends in downloads, revenue, and active users. Below is a detailed analysis of each game's performance based on data from Sensor Tower.

Race Master 3D - Car Racing by SayGames Ltd experienced steady weekly downloads, fluctuating between 14.4K and 22.4K. The highest download peak occurred in mid-April. Weekly revenue for the game varied, peaking at $300 at the end of March and maintaining a range between $120 and $294 throughout the quarter. The game's weekly active users showed a slight decline from 78.2K in mid-April to 66.8K by the end of June.

Soccer Superstar by Real Freestyle Soccer saw consistent weekly downloads, starting at 12.4K in late March and peaking at 17.6K in mid-June. The game maintained a strong active user base, growing from 66.7K at the end of March to 94.1K by the end of June.

Diablo Immortal from Blizzard Entertainment, Inc. launched on May 31, 2022, and experienced a significant initial spike in weekly downloads, reaching 118.9K in its first week. The downloads then tapered off, stabilizing around 11.6K to 29.2K. The weekly revenue for Diablo Immortal was impressive, peaking at approximately $84.7K in early June and maintaining a steady range between $31.9K and $64.6K for the remainder of the quarter. However, the weekly active users saw a decline from 99.2K in early June to 40.9K by the end of the month.

Solar Smash by Paradyme Games showed stable weekly downloads, ranging between 7.5K and 14.8K. The weekly revenue for Solar Smash remained modest, peaking at $19 in mid-May and fluctuating between $4 and $12 for the rest of the quarter. The weekly active users for the game saw a decline from 81.5K in mid-April to 59.5K by the end of June.

Crazy Plane Landing by BoomBit Games had varied weekly downloads, starting at 14.6K in late March and dropping to around 4.7K to 7.4K towards the end of the quarter. The game’s weekly revenue peaked at $88 in early May, with other weeks bringing in lower amounts. The weekly active users also saw a decline, starting at 17.6K in late March and falling to 7K by the end of June.

These insights highlight the diverse performance metrics for each game, reflecting their popularity and user engagement levels in Poland during Q2 2022. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022